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Posted by Pat Horridge on 10/27/52 11:26
"Specs" <No.Spam@Thanks.com> wrote in message
news:43245d9e$0$1318$ed2619ec@ptn-nntp-reader02.plus.net...
>
> "Martin Heffels" <biz@thisproductworks.com.> wrote in message
> news:1e36i1h7r2d8c2l14k70m8kefalun2ba5o@4ax.com...
>> On Sat, 10 Sep 2005 16:17:05 GMT, "Jona Vark" <noemail@all.com> wrote:
>>
>> >There is a lot of development beginning on beta OS and beta IDE.. I
>> >would
>> >hope the big guns are working on 64 bit versions of popular NLEs..
>>
>> The only big multimedia stuff which I know is Softimage 5 and Lightwave.
>> Maya for x64 is under development (maybe a 64-bit version for Linux will
>> see the light sooner?). Canopus people have said they were not developing
>> anything, Avid neither.
>> It might be they are all waiting for the release of Windows Vista.
>>
>> cheers
>>
>> -martin-
>> --
>>
>> "Beer is life!"
>
> The reason why we are not seeing 64 bit NLEs is that there is very little
> to
> be gained by going 64 bit for editing. Editing is still not a hugely
> memory
> intensive activity in the same way that compositing and 3D animation are.
>
> I agree Martin, Vista's release must be in the minds of developers.
> Because
> we don't need 64 bits why spend resources releasing a 64 bit version now
> to
> a limited audience when the developers can release one 64 bit version for
> all when Vista arrives.
>
>
>
I'd have to disagree if ypur looking at HD editing (and more and more people
are)
Our DS with 4GB of RAM the most 32 bit can support is close to the limit.
The move to 64bit will open the door to RAM bottlenecks and really help with
caching massive ammounts of data to RAM for processing etc.
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