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 Posted by Mattinglyfan on 10/06/53 11:45 
"Jeff Rife" <wevsr@nabs.net> wrote in message  
news:MPG.1eb1f6d977db26a198a493@news.nabs.net... 
> Mattinglyfan (nospam@bigmommashouse.com) wrote in alt.tv.tech.hdtv: 
>> > It's worse than that.  *All* the PSP games there seem to get over 50%, 
>> > because until they have enough ratings, they don't get a number (likely 
>> > to make sure a first rating that is low won't show up as "this game 
>> > sucks").  So, 70% is really closer to "half the people like it, half 
>> > don't". 
>> > 
>> 
>> Do you know what you are even talking about?  I already pointed out quite  
>> a 
>> few games (6) with over 87% that have more than 60 ratings.  WTF would  
>> bring 
>> you to to the conclusion that 70% is closer to "half the people like it, 
>> half don't". 
> 
> When the lowest composite rating for *any* game at gamerankings.com is  
> 50%, 
> that means that no games that completely suck are being reviewed by 
> anybody.  So, 50% becomes "this is the worst possible game that anybody 
> would ever buy for PSP". 
> 
 
Yes but the fact of the matter is that the lowest composite score on the  
site is not 50%.    So a PSP game that receives a 50% is still better than a  
PS2 game that receives a 40% 
 
Superman 64 received a 21% 
Charlie's Angels got a 23.9% 
Torino 2006 received a 40.6% 
 
 
 
> Then, when a game scores 70% in the composite, that means that about half 
> the reviewers thought it was less than "70% good".  Since 50% is the worst 
> score anybody gives, that means that 70% is just average for all the games 
> released for PSP.  If a review ends up with a score of less than  
> "average", 
> it's tough to claim the reviewer really liked the game (when *good* games 
> regularly get scores of much higher than the average of 70%). 
> 
> --  
> Jeff Rife | 
>          | http://www.nabs.net/Cartoons/OverTheHedge/Macarena.gif
 
  
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