|  | Posted by blackburst@aol.com on 12/05/06 14:34 
Scott Dorsey wrote:> This is the normal state of affairs in the 21st century.  The usual thing
 > people say is that "nobody else ever complained."
 >
 > Soon everyone will be watching 1:1.33 images stretched out to fit their
 > widescreen TV, with synch drifting four or five frames off in either
 > direction.  Welcome to hell.
 > --scott
 
 Video/Audio synch has long been a problem. In the beginning, analog
 "live shots" were sent back to the studio via microwave, where the
 video and audio then took different "paths". The video went through a
 frame synchronizer: Early units imparted 2-4 frames of delay, but that
 was eventually reduced to under a frame. Then came satellite for ENG,
 and again, there was an even larger delay problem (10+ frames),
 although it affected the audio to the same degree as the video.
 
 Along came digital, and now we had the problem of too-slow A-D and D-A
 converters: The audio units were fast and transparent in the time
 domain, but the video conversion was "much" slower. Now we have HD
 (hi-def), which currently has MUCH more information to convert, so V/A
 delay is again a big issue. Faster processors will help, but the
 separate paths for audio and video will continue to cause problems.
 
 I am working with a manufacturer on a solution: A time reference signal
 encoded into both the video and audio at the source, and a
 reader/resolver at a certain point in the receiving end. But it only
 works in the digital domain. And we have another company who just
 introduced a competing design. Yes, it's hell, but we're trying to make
 it freeze over!
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