Reply to Re: Blu-ray To Beat HD DVD Inside 12 Months?

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Posted by Quantum Leaper on 09/27/05 19:31

Jay G. wrote:
> elrous0@pop.uky.edu wrote:
>> Jay G. wrote:
>>> With it incorporated into PS3, what's going to happen is that a lot
>>> of consumers are going to have a Blu-Ray player in the house almost
>>> by default, while getting a HD-DVD player would be a seperate
>>> decision. The PS2 was for a lot of people their first DVD player
>>> as well.
>>
>> Yep, this gives blu-ray a major advantage, particularly if the PS3
>> really takes off in sales and will play blu-ray movies right out of
>> the
>> box (I'm not sure if they've confirmed that yet).
>>
>> MS, on the other hand, is taking a considerable risk by rushing the
>> Xbox 360 to market with just a standard DVD drive (and multiple
>> configurations, one without even a hard drive).
>
> Yeah, multiple X-box 360 configurations is going to be problematical.
> Consumers are use to being able to play any game for a system
> in their machine. With multiple configurations, gamers are going
> to have to check the "system requirements" of a game to see
> if it'll work on their 360. Of course, PS2 had something like this
> with the network connector and harddrive, but those were considered
> more optional then than they are now.
>
The games will be programmed most likely for no Hard drive and a standard
DVD which is more than big enough for todays games, most don't even come
close to using the whole disk, unless their is a lot of FMV on the disk.
If game companies do support the Hard drive, it will be because MS
requirement for the license for the game.
Also some companies are worried about what the Next Generation system will
require, since the game Sony, MS and Nintendo might want, may require alot
more man power to produce. The bigger and fancier the games are the more
it take to develop them in the first place.

> With the possibillity of a revised 360 with HD-DVD later on,
> developers are going to face the issue of either making a
> game that doesn't work on the early adopter's machines,
> one that doesn't take advantage of the increased storage,
> or make two versions of the game, one for each drive type.
>
Most game today don't even come close to using all of the DVD space, 8 gigs
or so. The game producers will program their games for the lowest common
hardware, it will sell the most games. The only reason the producers
would do something is if MS gave them a large some of money, which could
happen.

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