Posted by Bill Fright on 12/27/89 11:33
etrenkamp wrote:
> Martin,
>
> Thanks for you reply. This particular sequence has an animated title
> sequence at the beginning, and the rest of it is just straight cuts
> with minimal color correction. I'm hoping that you are correct and
> that FCP is calculating it's 4 day render as if the whole sequence was
> composed of animated titles. I still find it disconcerting that FCP
> keeps doubling it's estimate every time I cancel the render. And even
> if the render time estimate is accurate, it still shouldn't take four
> days to render a 40 minute sequence.
>
> Is there anything else anyone can think of that would be causing this
> problem?
>
If I had to guess I'd say there is a system error or some corruption in
your project file or a source file. I'd never recommend rendering in
sections for the final render but you can trouble shoot in sections.
First the questions.
Is this the same machine, OS and FCP versions you used for the first
edit? What are these details anyway.
Do you have FCP on the system drive and sources and rendering to a
second HD?
How long is the title animation and is it an AE file?
Have you checked the title animation carefully? Is it performing
redundant tasks? If you could briefly explain the complexity that might
help.
What is the total length of the show?
How long did it take to render the last time you rendered it?
If it were me I'd reboot and fire up FCP. Load the project and do a save
as to make a fresh program file. Close the original project and run the
new one through a reconnect media and see if there is anything obvious.
Then I'd try looking through the timeline very carefully in total and
look for discolored tasks. Next I'd delete ALL render files and try an
audio only render. If that works select the video through the animation
and try a sequence render. You can simply do a fast spot check in
different places in the timeline that have a red bar (need rendering)
and see if you can do quick renders.
I need more info to be more helpful than that!
Good luck,
Billf
[Back to original message]
|