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Posted by Radium on 11/14/19 11:28
Jerry Avins wrote:
> Radium wrote:
>
> ...
>
> > Remember:
> >
> > bit rate = sample rate X bit resolution X pixels
>
> Yes.
>
> > 1 = s X 100,000,000 X [1,000,000 X 10,000,000 X 1,000,000,000]
>
> No.
Why not? The math works out. s is the sample rate.
> > 1 = s X 100,000,000 X [10,000,000,000,000,000,000,000]
>
> No.
>
> > 1 = s X 1,000,000,000,000,000,000,000,000,000,000
>
> No.
>
> > s = 1/1,000,000,000,000,000,000,000,000,000,000
>
> Absurd
Why?
> A sample must have at least one bit (black or white).
True. In my design, each sample has 10^8 bits/sample
> A pixel must have
> (at least) one sample.
Then why not sample them in a synchronized manner [i.e. sample all
pixels at once].
> > bit-resolution = 100,000,000-bit
>
> Is that 10^8 bits/pixel?
Yes. Color resolution is 10^8
> Remember, you need one sample for every pixel. Otherwise, you don't know
> what it is.
Can't all pixels be sampled at once? In sync with each other?
> > Pixels = 10,000,000,000,000,000,000,000 = 1,000,000 X 10,000,000 X
> > 1,000,000,000
>
> = 10^22
>
> > There are 1,000,000 pixels for width, 10,000,000 pixels for height, and
> > 1,000,000,000 pixels for depth.
> 3D?
Yes.
> So, by your numbers, 1 image = 10^6 * 10^7 * 10^9 = 10^22 pixels.
Yes.
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