Posted by Goro on 11/15/14 11:39
Bob wrote:
> Some pointer is being misinterpreted. That can happen when one assumes
> a constant multiplier for scaling, which only works for long clips. In
> the case of a short clip, the constant is too large and causes the
> pointer to point too far from the place it should point.
>
> For example, Shrink could be provinding a pointer in one numerical
> representation like unsigned int (because the clip is small) whereas
> AGK could be treating it as unsigned long, which would put garbage in
> the most significant digits and force the pointer way past the place
> it needs to point to.
this isn't even remotely what's happening.
-goro-
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