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Posted by Chris Tomlinson on 11/17/84 11:49
Hey my friend, thanks for all your help. I've now got a working flash mute
button! :)
www.superhighstreet.com/Portobello-Road-Notting-Hill/index.shtml
Took me all day mind you :( Ah well, good things come to those...
Thanks again!
--
Thanks,
Me
Try www.Superhighstreet.com/home - Finds anything or they buy it for you!
"Keep YerSpam" <keepyerSPAM@yourown.com> wrote in message
news:YwEgg.16$s12.5@fe06.lga...
> Chris Tomlinson wrote:
>
>> How easy is it, if I purchase Flash?
>
> Extremely easy. It's very similar to what you see in Goldwave as far as
> editing your sound files. You have your waveform on a timeline with start,
> end & volume controls. If you've ever used any sound editors, it's about
> as simple as they come and very intuitive.
>
> If you haven't already used (and timed out) the 30 day demo version of
> Flash, you should download it and use it to make your sound buttons. There
> are several ways to control sounds from using your timeline in a button or
> other symbol to using ActionScript to control your sound.
>
> It sounds like your needs are pretty simple so I'd say just make a movie
> symbol with 2 frames and 3 layers.
> Quick & dirty with minimal ActionScript:
>
> Select all frames on all layers and make them all keyframes.
> Label layer 1 'script'
> Label layer 2 'sound'
> Label layer 3 'control'
>
> In frame 1, layer 1 put a 'stop' A.S. command (not stop sound).
> In frame 2, layer 1 put a 'stop' A.S. command (not stop sound).
>
> In frame 1, layer 2 put your sound file.
> In frame 2, layer 2 put nothing.
>
> On your layer 3 in each frame you just put a simple button that tells the
> movie to go to the other frame. Your movie starts in frame one and doesn't
> progress to 2 because of the stop AS command. Your sound is playing in
> that frame. When your viewer gets tired of the sound, they click your
> button and the movie goes to frame 2 (which is the end of your movie)
> which has no sound. The button is also there but in that frame, it's AS
> command points to the previous frame (which also has a stop). Back &
> forth, pretty simple. You can use different images in each frame on your
> 'control' layer as buttons there like one for 'play' & one for 'stop', but
> you could also use the same one, maybe one that simply says 'sound'. This
> could be an image or even just text.
> Pretty self-explanatory to your viewer since they're already either
> listening to the music, or not. ;)
>
> You can also use AS to do all this and doing so is a more powerful way to
> control things, but if you're not very familiar with AS this is the
> easiest way to use a minimal amount of it (simple stop & goto commands).
>
>
>> I'm interested where you get your little button from. I need something
>> even simpler than that -- are any provider 'out of the box' with Flash?
>> I just want a small button like you see on lots of sites that shows a
>> speaker, and when you click it, the sound stops and a (/) 'no entry' or
>> 'off' kind of symbol appears over the speaker icon. Really basic - nice
>> 'n' neat.
>>
>> If you or anyone are able to help me get to there, with my MP3 converted
>> into Flash and the loop points set, I would really really appreciate it
>> :)
>
> Go to Flashkit.com. There are a ton of free buttons & sound FLAs there you
> can use for free. Many of them want credit on your website for using them.
> Using my "Quick & Dirty' method, you're the 'author' and owe nothing to
> anyone. Maybe just a beer to me. ;)
>
> Cheers,
> - JJ
>
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