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Posted by Allan on 11/28/05 20:45
On Sun, 27 Nov 2005 22:04:11 -0800, "Alpha" <none@none.net> wrote:
>Total speculation. It is impossible to implement BD+ without a connection.
"Besides, this kind of copy protection can be implemented without an
Internet connection, as in the case of SPDC "
>
>"Allan" <Spamstillsucks@buffyandkantica22arestillbrianlamb.org> wrote in
>message news:2hgjo1pur15r2pkmv62u105makup6tgpga@4ax.com...
>> http://www.digital-digest.com/highdefdvd/faq.html
>>
>>
>> "Now, there have been a lot of discussion about AACS requiring an
>> Internet connection to update keys and so forth, as well as checking
>> for content authorisation (pay per play, etc...), but this is not
>> really true of standalone hardware players, at least not right now
>> (although by launch time, this may change, but it's hard to imagine
>> Internet connections being required by default, as this would wipe out
>> a huge segment of the consumer base). Only software based players will
>> require this key update, as it isn't really practical to implement an
>> "Internet connection" requirement for hardware. An Internet connection
>> might be useful if say a hardware player's keys have all been leaked
>> and revoked, so a new set can be issued to the player through an
>> Internet update. Although allowing updates through the Internet opens
>> up a whole other set of issues, like security. Besides, this kind of
>> copy protection can be implemented without an Internet connection, as
>> in the case of SPDC "
>>
>>
>>
>> "This is air tight."
>>
>> "Done Deal"
"Arguing with anonymous strangers on the Internet is a sucker's game
because they almost always turn out to be -- or to be indistinguishable from
-- self-righteous sixteen-year-olds possessing infinite amounts of free time."
- Neil Stephenson, _Cryptonomicon_
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