|  | Posted by Bill's News on 11/18/06 19:23 
Jukka Aho wrote:<snip>
 > Do you assume those to be faster-decaying or slower-decaying
 > than the
 > modern phosphors? What is the problem you assume there being
 > with
 > 1930s phosphors? (This is not a trick question - there just
 > does not
 > seem to be a consensus about this. Some say the early
 > CRT-based
 > televisions had faster-decaying phosphors, and insist that
 > interlaced
 > scanning was designed, in part, to combat this problem. Others
 > maintain that they had a longer afterglow. Go figure.)
 >
 <snip>
 
 From recollection:
 USA power cycle 60 Hz; human visual perception 40 Hz.
 Interlacing was the tradeoff between bandwidth and cost vs.
 watchability.  Apparently, were humans 25% quicker at
 perception, the continent might have gone progressive scan from
 the beginning!
 
 Regarding TV  phosphors:
 By the late 60's and very early 70's three methods of placing
 alpha-numerics onto video screens were: Stroke writer (IBM -
 white), sawtooth (DataPoint - green), raster scan (aka Standard
 TV, by Hazeltine - gold).  Of those, the latter was the most
 economical because of the mass production of the TV subassembly.
 However, standard TV bottles - as produced by Ball (the Mason
 Jar folk) at that time - had major problems due to the fast
 decay time of their white phosphor.  The home TV was usually
 viewed under incandescent lighting, while office alpha-numeric
 monitors were typically viewed under florescent lighting.  At
 that time a longer decay time was the solution and a goldish
 colored phosphor was mixed which satisfied all
 memory/refresh/lighting conditions except "smooth scrolling."
 Viewed under incandescent lights, the phosphor persistence was
 more noticeable.
 
 It was about 10 years before all the ingredients came together
 to render "smooth scrolling" on raster TVs with short
 persistence phosphors, highly repeatable deflection, and fast
 enough memory systems.
 
 But then, memory is the second thing to go - so my recollection
 may be dimmer than I  imagine ;-0)
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