|  | Posted by Radium on 10/03/84 11:28 
Jerry Avins wrote:> Radium wrote:
 >
 >    ...
 >
 > > Remember:
 > >
 > > bit rate = sample rate X bit resolution X pixels
 >
 > Yes.
 >
 > > 1 = s X 100,000,000 X [1,000,000 X 10,000,000 X 1,000,000,000]
 >
 > No.
 
 Why not? The math works out. s is the sample rate.
 
 > > 1 = s X 100,000,000 X [10,000,000,000,000,000,000,000]
 >
 > No.
 >
 > > 1 = s X 1,000,000,000,000,000,000,000,000,000,000
 >
 > No.
 >
 > > s = 1/1,000,000,000,000,000,000,000,000,000,000
 >
 > Absurd
 
 Why?
 
 > A sample must have at least one bit (black or white).
 
 True. In my design, each sample has 10^8 bits/sample
 
 > A pixel must have
 > (at least) one sample.
 
 Then why not sample them in a synchronized manner [i.e. sample all
 pixels at once].
 
 > > bit-resolution = 100,000,000-bit
 >
 > Is that 10^8 bits/pixel?
 
 Yes. Color resolution is 10^8
 
 > Remember, you need one sample for every pixel. Otherwise, you don't know
 > what it is.
 
 Can't all pixels be sampled at once? In sync with each other?
 
 > > Pixels = 10,000,000,000,000,000,000,000 = 1,000,000 X 10,000,000 X
 > > 1,000,000,000
 >
 > = 10^22
 >
 > > There are 1,000,000 pixels for width, 10,000,000 pixels for height, and
 > > 1,000,000,000 pixels for depth.
 
 > 3D?
 
 Yes.
 
 > So, by your numbers, 1 image = 10^6 * 10^7 * 10^9 = 10^22 pixels.
 
 Yes.
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