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Posted by P.C. Ford on 04/05/07 20:39
On Thu, 05 Apr 2007 19:30:08 GMT, "nappy" <spam@spam.com> wrote:
>
>"Richard Crowley" <rcrowley@xp7rt.net> wrote in message
>news:57l0o7F2dc14dU1@mid.individual.net...
>> "P.C. Ford" wrote ...
>>> So I'm doing a documentary; did an interview last night. I was
>>> sidetracked dealing with the subject until several minutes into the
>>> interview when I noticed that the camera operator did not have his
>>> headphones on. At that point we discovered that we had a significant
>>> buzz. The subject was antsy so we went ahead with the interview.
>>>
>>> All of the above was my fault but now I am left with the chore of
>>> eliminating the buzz.
>>> I have Sound Forge 6, but am not very skilled to say the least. I have
>>> tried notch filters but it does not seem to have any effect at all.
>>>
>>> Here is a .wav example of the footage;
>>> www.criterionweb.com/stevetalkrepair.wav
>>> It is about 10 megs. If you would download it and comment I assure you
>>> will qualify for sainthood.
>>
>> Dunno about SoundForge, but that is the kind of repetitive noise
>> that can be removed in Adobe Audition (ex Cool Edit) by taking a
>> representative "sample" between talking, and then using the
>> pattern to remove the sound from the clip. I don't have Audition
>> on this machine or I would try it right now. I'm sure that SF must
>> have some equivalent function.
>>
>
>PC.
>
> This was the other suggestion I was going to Make. Try this approach as
>Richard has suggested. It can work if you have a clean half a second or so
>of the offending noise alone without voice. I have used this very plugin in
>the past and while it does work it can induce phase errors which sound like
>flanging a little if you push it too far.
>
>That said, a good notch filter ought to reduce it. If one notch is not
>enough try multiple additions of the same notch. I don't know which NLE you
>are using buut you may also want to NORMALIZE the audio prior to performing
>an EQ pass on it. Then attenuate it back down to fit in the track. The noise
>in your clip seems trivial.
Trivial....I like the sound of that. And again, the guy speaks in a
tumble of words; it'll help to hide the screw-ups that I can't reduce.
I am using Premiere Pro 2.
I think the noice reduction that Richard refers to is available in
Sound Forge but at a substantial cost...>$200.
Thanks again, guys.
>
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