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Posted by Colin Wilson on 05/04/07 22:24
> blimy.... its pretty simple, for the most part it is about making sure
> that a release stays in one geographical area, so a game released in
> the US wont work in the EU. That is purely a money thing, stops
> unwanted moving of content, supposed to reduce (fails at) piracy.
If I *buy* a game, irrespective of where I buy it, I expect to be able
to play it on a console I own.
The company has still had the profit margin they were happy to accept
in the jurisdiction where the game was purchashed, so preventing or
limiting sales in this manner is simple abuse of a monopoly power.
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