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Re: Avid Liquid 7

Posted by TonyP on 10/05/64 11:37

Specs wrote:
> "Specs" <No.Spam@Thanks.com> wrote in message
> news:43cbe6eb$0$82635$ed2619ec@ptn-nntp-reader03.plus.net...
>
>>>Gary.. ya know how that sounds don't ya? Especially to those of us who
>>
>>have
>>
>>>heard it a million times and have a stack of old video cards on the
>>
>>shelves
>>
>>>?
>>>
>>
>>I think GPU rendering will provide NLEs and compositors with the biggest
>>speed up for years if the software developers care to code for them. A
>>combination of dual core/procs and GPU rendering should make many
>>compositing tasks realtime and render (excuse pun) expensive proprietary
>>hardware unnecessary. If the likes of Autodesk (discreet) aren't worried
>
> by
>
>>the tentatives steps Apple have taken with Motion they should be.
>>
>>With dual core GPUs on the way the odds are stacking up against the
>
> systems
>
>>manufacturers Avid and Autodesk. My money is on the likes of Adobe and
>>Apple with strong intergrated "Studio" products and no hardware products
>
> of
>
>>their own to protect they utilise the power of the graphics card along
>
> with
>
>>available CPU cores.
>>
>>A pile of old graphics cards is preferable to trying to sell an Adrenaline
>>on Ebay for a tenth of what was paid for it.
>>
>>
>>
>
> Adobe have just released info/videos of their updated suite of tools. Loads
> of GPU assisted rendering in AE7. Much improved interface for all products
> too.
>
> How will Apple respond? We already know how Avid will repond......do
> nothing.....keep charging obscene amounts for a once class leading product
> (Xpress Pro) now so atrophied and crippled one hopes the end will be swift
> for it.....

Avid responded when the released Avid Liquid 7 (before Adobe or anyone
else). Liquid has been using the GPU for a long time in addition to the
CPU. Others are just starting to catch up. Same with background
rendering. Liquid has always had.

 

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